Hi, New Designer here - Initial Scene freezing or am I doing something wrong?

Hi creators and developers of Game Salad,

After scouring the internet looking for a program to get my feet wet in the realm of game designing, Game Salad looked pretty user-friendly so I downloaded it yesterday and I'm already off and running, looking at endless YouTube tutorials as well as the official gamesalad website. As of this minute I am following this tutorial:



I'm typing in and executing everything he is, but when I go to click play as he does on the 07:22 mark, I can't move anything on my screen. I rechecked and rechecked and can't find anything wrong, is it possible due to me using Windows 7 and not Mac? I was following it pretty easily for the most part. If anyone could help and get me over this early hurdle that would be so awesome of you.

Thanks!

Comments

  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772
    edited February 2014
    In the Mac version that Grey Play button he clicked is currently not working, there is a bug in the system! You should use the big Green Preview button instead.

    Also if you're interested there is another good FB tutorial here from yours truly. :)

    http://gamedevelopment.tutsplus.com/tutorials/buzzy-bee-create-a-flappy-bird-style-game-in-gamesalad-step-by-step--gamedev-14733
  • I am working in the Windows version and using the green button, and it's just not working when I click the mouse to make the box or "person" move.
  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772
    I see, I'd have to guess there is an error in your behaviors somewhere then. Perhaps re-watch and re-do the behaviors or if he offers them download the source files to compare to your own.
  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949
    Either post a screenshot of your rules for the actor that isn't moving or post a link to download your project file. Without seeing what you've coded, it's impossible to know where you went wrong.
  • juniorsal1993@live.comjuniorsal1993@live.com Member Posts: 2
    edited February 2014
    OK, here's what I have so far for the actor that's not moving. The picture's in two parts because I couldn't cover the whole thing at once.

    Part 1: http://imgur.com/zkSDJfJ
    Part 2: http://imgur.com/kPIijg5
  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949
    Assuming game.gameover is false and you're clicking outside of the boundaries of that actor, it should move. I'm not used to having conflicting movement behaviors (Move To and Accelerate) so @jamie_c may know better than me. I'd also suggest deleting that actor from the scene and re-adding it just to rule out any problems with unlocked instances.

    This is where Log Debugging Statements come in handy because you can add them in at each step (right below the rule condition and right before each behavior in a rule) and then watch the Debugger window to see if they are displaying when you'd expect them to display.
  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772
    I duplicated those behavior here on my Mac and it works okay. Since you're on a Windows machine could it be anything to do with this:

    http://forums.gamesalad.com/discussion/59247/windows-creator-first-stop-if-you-experience-unexpected-behaviours
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