so you want the actor to die if it collides with enemy?
if thats the case, go into the actors prototype or instance, whichever one you use.
create a rule:
if actor overlaps or collides with [the enemy actor]
do>
kill actor (((here you would place whatever you have set up that makes the player lose the level or such)))
tatiangMember, Sous Chef, PRO, Senior Sous-ChefPosts: 11,949
My guess is that you need to crop both actor's images so that there is no extra transparent space around the visible area and then re-import into Creator.
Comments
so you want the actor to die if it collides with enemy?
if thats the case, go into the actors prototype or instance, whichever one you use.
create a rule:
if actor overlaps or collides with [the enemy actor]
do>
kill actor (((here you would place whatever you have set up that makes the player lose the level or such)))
My guess is that you need to crop both actor's images so that there is no extra transparent space around the visible area and then re-import into Creator.
what sort of rules do you have in place?