Do you think GS will ever consider adding some kind of flash/animation support?

Will GS consider allowing the import of flash animation to use as cutscene?

Comments

  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934

    Flash is dead!!!! Move along

    :wink:

    Honestly though i would not count on it.

  • ReMasteredGamesReMasteredGames Member Posts: 101

    @tenrdrmer said:
    Flash is dead!!!! Move along

    :wink:

    Honestly though i would not count on it.

    That'd why I said "/animation". I just meant any form of animation for cutscenes.

  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934

    We have an animate behavior. you can technically make cutscenes with that. though i don't personally think its the best use but I have actually seen someone animate video frames using that behavior

  • ReMasteredGamesReMasteredGames Member Posts: 101

    @tenrdrmer said:
    We have an animate behavior. you can technically make cutscenes with that. though i don't personally think its the best use but I have actually seen someone animate video frames using that behavior

    I've tried that, but GameSalad (PC) crashes when I have more than about 50 images imported.

  • CodeMonsterCodeMonster ACT, AustraliaMember Posts: 1,078

    in a few years it may support this. Its in the roadmap

  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934

    I believe they actually plan to support video eventually. Not flash animations

  • ReMasteredGamesReMasteredGames Member Posts: 101

    @tenrdrmer said:
    I believe they actually plan to support video eventually. Not flash animations
    @CodeMonster said:
    in a few years it may support this. Its in the roadmap

    Cool! Video is even better!

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