@CodeWizard Great work and thanks for the clarity.
@ForumNinja Welcome and hope you have a great time.
ForumNinjaKey Master, Head Chef, Member, PROPosts: 554
@mactds10 I know that @CodeWizard knows about this issue and I'm sure the team is taking the steps needed to solve it. If I find out anything else I'll let you know!
i am using version *****0.10.4.1 beta *****not that "Rc build" but my app was rejected for the Reason
2.1: Apps that crash will be rejected 2.1
We found that your app crashed on iPad running iOS 7.1.1 and iPhone 5s running iOS 7.1.1, which is not in compliance with the App Store Review Guidelines.
Your app crashed when we:
Launch the app
Enter Apple ID information
App displays loading screen
App crashes
is this issue related to your fixes or not ?
"Fixed iOS In-App Purchases returning an error on production for live apps"
i am using version *****0.10.4.1 beta *****not that "Rc build" but my app was rejected for the Reason
2.1: Apps that crash will be rejected 2.1
We found that your app crashed on iPad running iOS 7.1.1 and iPhone 5s running iOS 7.1.1, which is not in compliance with the App Store Review Guidelines.
Your app crashed when we:
Launch the app
Enter Apple ID information
App displays loading screen
App crashes
is this issue related to your fixes or not ?
"Fixed iOS In-App Purchases returning an error on production for live apps"
they are telling you your app crashes right after your loading image, does it work when you did an adhoc test?
We're going to have some (hopefully) exciting news on our currently mothballed async multiplayer feature very soon as well. Can't wait to tell you what's been going on there!
Looking forward to seeing what new stuff comes out for async (I must try and get back into my async project this week... a holiday made me lose my concentration, then we started watching 'Game of Thrones'..doh!.).
He's mentioned before that windows users will have to wait.
dgackeyAustin, TXInactive, PRO, Chef EmeritusPosts: 699
Unfortunately Windows is an entirely separate codebase (though we're working hard to remedy that). One of our best devs is focused on Windows right now and he won't be the only one after 0.11 Mac goes final.
Comments
@Brenton222 @Hopscotch @gyroscope Thank you guys for your welcomes!
Its about time...
Too soon for that image.
Welcome @ForumNinja
I hope the name is not too indicative of violence. Although I think Ninja's targeted specific individuals.
Yes lycettebros has a point may I suggest ForumFlower or better still ForumPansy these conjure up much less violent images
@lycettebros Have no fear, I'm not a violent person
@colander Though I love your suggestions, I think my current name is cooler hands down
I vote for this!
Dead excited. As a Windows user, can't wait for 0.11 - I take it we are included in this too?
Welcome ninja. I thought I felt a disturbance in the force.
That's not a yes...
Welcome anyway! Looking forward to frustrating you!
@Armelline That'll be harder than you think
@ForumNinja Do you have any update on the GS servers having publishing problems?
@CodeWizard Great work and thanks for the clarity.
@ForumNinja Welcome and hope you have a great time.
@mactds10 I know that @CodeWizard knows about this issue and I'm sure the team is taking the steps needed to solve it. If I find out anything else I'll let you know!
Thanks for the big efforts you are doing!!
Welcome @ForumNinja !!
Is monday the day for 11 stable? Also @ForumNinja the server problem is fixed
Glad to hear it!
Hi,
i am using version *****0.10.4.1 beta *****not that "Rc build" but my app was rejected for the Reason
2.1: Apps that crash will be rejected 2.1
We found that your app crashed on iPad running iOS 7.1.1 and iPhone 5s running iOS 7.1.1, which is not in compliance with the App Store Review Guidelines.
Your app crashed when we:
Launch the app
Enter Apple ID information
App displays loading screen
App crashes
is this issue related to your fixes or not ?
"Fixed iOS In-App Purchases returning an error on production for live apps"
they are telling you your app crashes right after your loading image, does it work when you did an adhoc test?
Yes it is working fine in adhoc test...no in app purchase app was approved,but app with in app purchase is rejected.
Looking forward to seeing what new stuff comes out for async (I must try and get back into my async project this week... a holiday made me lose my concentration, then we started watching 'Game of Thrones'..doh!.).
Bonjour @ForumNinja
@jonmulcahy Yes it is working fine in adhoc test...App with no in app purchases was approved,but app with in app purchases is rejected.
Monday... Tuesday... Wednesday.... no updates about .11
@madhanlab there is a crash with IAP with 0.10.4.1 this has been fix in the 11 rc
@BlackCloakGS Thanks for reply , when can we expect final stable release .11
I'm with you on this one...
Can we get an answer as to if Windows users are included into this update, or do we have to wait a month or two longer?
He's mentioned before that windows users will have to wait.
Unfortunately Windows is an entirely separate codebase (though we're working hard to remedy that). One of our best devs is focused on Windows right now and he won't be the only one after 0.11 Mac goes final.
Well @CodeWizard, to be honest you did not say which "Monday".... Welcome @ForumNinja!
@ForumNinja - Welcome...looking forward to many great things from gamesalad.