The End of Flappy Birds. Updated New Video

AdamgoproAdamgopro Member Posts: 310

This is an updated video to my previous thread

with extra powerups including laser sight, and lightning strike and graphic improvements.

Before we start this is not a Flappy Bird copy it is quite different, in fact it's totally different!

So basically you are a Pivot character kneeled down at the end of flappy birds with a bow and unlimited arrows! with waves of birds trying to finish the game... Your goal... is to take them down!, you have powerups, you can use them in different combinations but use them wisely.

would appreciate feedback so far and any other features you can think to add?

Comments

  • DooncamDooncam Member Posts: 34

    Hi @Adamgopro very good improvements, I'm waiting for the launching stage of this game. Here I have a question, how to make the energy bar not Hambos cresca by extremes.

    Regards

  • -Timo--Timo- Member Posts: 2,313

    thats looking really cool. keep it up!

  • AdamgoproAdamgopro Member Posts: 310

    @Dooncam‌ I'm hoping to have this released by next month a lot of work needs to go into it. if you need help with energy bar just pm me!

    @timolapre1998‌ thanks mate! :smiley:

  • gamestudentgamestudent Member Posts: 504

    OK, thats legit!

  • gamestudentgamestudent Member Posts: 504
    edited May 2014

    BTW, I would; if there are more difficult waves, include them in the video. Also it seems longer then most people would want to spend watching a video.

  • RainbrosRainbros Member Posts: 124

    Nice! The only thing I would do is make the arrows always point in the direction they are moving, like real arrows would (using vectorToAngle). Other than that, it looks great!

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