It's hard, some say it's harder than making the actual game in the 1st place and just releasing on the store with no marketing is like buying a lottery ticket.
It takes time to build a marketing mailing list but it can be done, have a look on YouTube as there's some popular reviewers (some crazy) that might like a copy.
Go to similar apps, give them a 2 or 3 star review and write in some like " Not too bad of a game but (your_game_here) is a lot better blah blah blah. Just kidding, sorta...
If you have a Facebook, twitter or instagram, just make a quick post for people to check out your game. Someone may like it and tell someone else about it and so on.
If you have Facebook, Twitter, GooglePlus or LinkedIn, its better to share them first with your contacts there. Since those people are your family and friends, it will be easy to get downloads and everything else will follow. Plus other people can get your game link from your timeline. For some marketing tactics, there are lots out there, you need to research what suits to your games.
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The more a learn about marketing, the more a want to invest in a game.
It's hard, some say it's harder than making the actual game in the 1st place and just releasing on the store with no marketing is like buying a lottery ticket.
It takes time to build a marketing mailing list but it can be done, have a look on YouTube as there's some popular reviewers (some crazy) that might like a copy.
Darren.
It's called Pewdification
pfff haha
Indeed - PewPewdue started the flappy bird craze but I think the man has sold his channel to Disney.
Go to similar apps, give them a 2 or 3 star review and write in some like " Not too bad of a game but (your_game_here) is a lot better blah blah blah. Just kidding, sorta...
If you have a Facebook, twitter or instagram, just make a quick post for people to check out your game. Someone may like it and tell someone else about it and so on.
If you have Facebook, Twitter, GooglePlus or LinkedIn, its better to share them first with your contacts there. Since those people are your family and friends, it will be easy to get downloads and everything else will follow. Plus other people can get your game link from your timeline. For some marketing tactics, there are lots out there, you need to research what suits to your games.
A good way to market your app is by submitting to review sites and posting your games on forums like this one.