Load properties of another actor from within an actor

Hello,

can I somehow load for example the x and y position of actor A through a rule that I create for actor B. When I create a rule I can only see Game, Touch and the Attributes of the Actor I am currently editing.

Is the only way around this to make the attributes of actor A available through global Game attributes?

Thanks so much in Advance!

Comments

  • jeezzcakejeezzcake Member Posts: 144
    1. You can use tables, which i think is also a global approach;
    2. Unlock actor B and use Current Scene -> layers -> Background -> actorA, to access the X and Y.
  • flipflipflipflip Member Posts: 7

    Thanks for your reply!

    What do you mean by unlock actor B?

  • jeezzcakejeezzcake Member Posts: 144

    If you have actor on a scene, you can double click it to reveal more options (like Current Scene) and to access the properties of all the actors on that scene.

  • flipflipflipflip Member Posts: 7

    Could you post a screenshot? I can't really find Current Scene : (

  • jeezzcakejeezzcake Member Posts: 144
    edited October 2014
    1. Put an actor on the scene;
    2. Double click it;
    3. Unlock ( click the big lock );
    4. Use a change attribute behaviour.
  • flipflipflipflip Member Posts: 7

    Wow, thank you so much! That helps me a lot!!

  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922

    Just understand once you unlock a prototype the changes you make to the main actor in the actors Pane will no longer change the actor you unlocked.

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