Precise physics collisions
I am wondering about that. Is it possible? For example, a flag, should only collide with the flagpole, but because of rectangle collision shape, collides with where the flag ends.
I am wondering about that. Is it possible? For example, a flag, should only collide with the flagpole, but because of rectangle collision shape, collides with where the flag ends.
Comments
right now you'd have to use invisible actors to 'fake' the collidable zone. there has been rumors that in the cross platform creator we will get custom polygon collision shapes