GS server?

If a game were to save a few tables from each player every minute or so, what type of server would be needed and does Gamesalad offer free hosting?

Comments

  • HopscotchHopscotch Member, PRO Posts: 2,782

    @jsorr2, more importantly, how many users do you expect?

    What is "a few" tables, and how long would a session be?

  • jsorr2jsorr2 Member Posts: 279

    Thanks for the reply,
    Users = 1000. Few tables = 10. Session = 30minutes. Mainly use the tables to check if things can be done and to prevent client side manipulation of data.

  • HopscotchHopscotch Member, PRO Posts: 2,782

    @jsorr2, that amounts to a reasonable amount of server load during peak times.

    Given your rough estimates, and calculating a worst case of 1000 users, requesting 10 tables every minute, over a 30 minute session, spread over 3 peak hours of the day, only amount to about 28 server hits per second.

    Bandwidth is probably negligible, as long as you are only transmitting tables containing a few rows.

    I would suggest a root- or virtual server (with database) from the service provider of your choice. Any hosted server currently on offer by reputable ISPs would suffice.

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