Release Candidate 0.12.14 is available!

BlackCloakGSBlackCloakGS Member, PRO Posts: 2,250
edited December 2014 in GameSalad Kitchen

Release Candidate 0.12.14 is available

Features

  • New in this version is account validation on Creator start. A valid account is one that was created through the GameSalad website, and has completed email validation. If you are having trouble logging into Creator, please be sure you have email validated your account. If you have not, reset your password, and it should validate your email that way. Validating your GameSalad account on start is necessary to access the full suite of features associated with your account permissions. Once you log into Creator using your GameSalad account credentials, you will stay logged in on that machine until you manually log out, so no need to do it every time. Once you have logged into Creator and your account has been validated, you may use Creator offline for up to 3 days before needing to log in again.

Fixes

  • No known fixes

Known Issues

  • Clicking "Forgot password" from the Creator Dashboard takes the user to a dead link

Report Any Bugs
If you find bugs in the Release Candidate, let us know! We'll be watching the forums, support tickets and bug database for info on this. Once we're all happy with the state of the build then we'll make it stable.

Take a moment to review the "known issues" section of the release notes before reporting any bugs. No need to duplicate reports on what we already know, right?

Thanks for your help!

Go Get It!

See the release notes here:

http://gamesalad.com/download/releaseNotes/creator/rc

Download the release candidate here:

http://gamesalad.com/download/releases

Scroll down until you see "Release Candidates

Comments

  • gingagaminggingagaming FREELANCE GS DEV Member Posts: 1,688

    Thank you for your work GS Staff. Now go enjoy your Xmas break! Happy Holidays Guys.

  • robertkdalerobertkdale USAMember Posts: 912

    Thanks. Have a safe and great Holiday Break! :)

  • ASTHARION76ASTHARION76 Member Posts: 2

    Thank you for all your GameSalad teamwork I wish you the best for the new year to come!!

  • PhilipCCPhilipCC Encounter Bay, South AustraliaMember Posts: 1,390

    Excellent news.

    Season's Greetings to the GS Team and everyone in the GS Community!

    May you all be healthy, happy, loved and prosperous into the future.

  • NimbleBugNimbleBug Member Posts: 483

    Merry christmas and happy new year :)

  • zweg25zweg25 Member Posts: 738

    Great way to end the year! Happy holidays!

  • NimbleBugNimbleBug Member Posts: 483

    Happy Christmas to Everyone :)

  • AngryBoiAngryBoi Member Posts: 586

    Wow, just look at how great everyone on the forums is :)> @NimbleBug said:

    Happy Christmas to Everyone :)
    @zweg25 said:
    Great way to end the year! Happy holidays!
    @PhilipCC said:
    Excellent news.

    Season's Greetings to the GS Team and everyone in the GS Community!

    May you all be healthy, happy, loved and prosperous into the future.
    @robertkdale said:
    Thanks. Have a safe and great Holiday Break! :)

    and ect. :)

    I love this place!!!

    And yes, thank you GS and happy holidays!!!!

  • diogoredindiogoredin Member Posts: 50

    How about fixing the Social Network Post behavior?

  • unbeatenpixelunbeatenpixel Game Developer Member, PRO Posts: 568
    edited January 2015

    After 1 January, we have to support 2 version of all app (32 and 64 bit) Do we have it? or when?

    I'm keeping 3 update because of it. I waited for you to write something about that on Jan 5 but did not write. @BlackCloakGS

  • AlchimiaStudiosAlchimiaStudios Member Posts: 1,069

    @onelasttime said:
    After 1 January, we have to support 2 version of all app (32 and 64 bit) Do we have it? or when?

    I'm keeping 3 update because of it. I waited for you to write something about that on Jan 5 but did not write. BlackCloakGS

    It's February 1st that you have to meet those reqs. not Jan.

    https://developer.apple.com/news/?id=10202014a

  • unbeatenpixelunbeatenpixel Game Developer Member, PRO Posts: 568

    Ovv, my mistake. If you didnt say that, I'd wait until february and it would be too late:)

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