Trying to Ad Hoc on Android

LuMa GamesLuMa Games USAMember Posts: 129
edited January 2015 in Working with GS (PC)

Finally got the app on my Android device, but there is a major problem. My game is designed in portrait mode, and for some reason when I launch the app on my Galaxy S4, it launches my app in landscape. So basically what it's doing is only using half of the phones screen, and chopping off half of my games play area. http://gyazo.com/ab0aaf7a29fdf6bbe55aa8d4bf9fd50f
http://gyazo.com/ccf10532fd58ac5489e6dfacc5994634

Comments

  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273
    edited January 2015

    What most likely happened is the orientation in the publishing site is set to landscape instead of portrait. Check and see. You may need to republish if that's the issue.

  • LuMa GamesLuMa Games USAMember Posts: 129

    @Braydon_SFX said:
    What most likely happened is the orientation in the publishing site is set to landscape instead of portrait. Check and see. You may need to republish if that's the issue.

    If you are talking about the Game Salad Publishing Portal, I don't see an option to choose between landscape/portrait. And as for the project in Game Salad, it is in portrait

  • LuMa GamesLuMa Games USAMember Posts: 129

    Bump, I am still having issues with this

  • colandercolander Member Posts: 1,610
    edited January 2015

    Select a scene and in the Inspector panel click Scene/Autorotate and check what settings have been selected.

  • LuMa GamesLuMa Games USAMember Posts: 129

    @colander said:
    Select a scene and in the Inspector panel click Scene/Autorotate and check what settings have been selected?

    I found a solution. I changed my project settings from iPhone Legacy Portrait to iPhone 6 portrait.

Sign In or Register to comment.