Building Jumper - out now!

jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
edited January 2015 in Announce Your Game!

So I came up with this idea for the first gamejam back in November, a simple one touch game about a guy who jumps over buildings. I spent the past few weeks working on it during my limited free time, and it's finally ready.

To play you touch the screen (or click the mouse) to adjust your power and jump angle. When you release your guy will soar through the sky. If you land on the target, you move onto the next building. If you fail, you have to start over at the beginning.

There is also an easy mode which lets you keep going after each failure.

You can play the incredibly simple gamejam version here:
http://arcade.gamesalad.com/games/125886

Here is a youtube trailer:

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Comments

  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772

    Looks cool, with the limited color palette it seems like it would be fun to see a big red splat when you miss... or maybe that is just sadistic of me?! :)

  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273

    Awesome Jon! Love it!

  • BigDaveBigDave Member Posts: 2,239
    edited January 2015

    @jonmulcahy‌
    looks good, but would the text overlapping your logo in the beginning I would change
    (if this is the same in the actual game)
    @jamie_c‌
    agree

  • jorkosjorkos Member, PRO Posts: 353

    looks good nice job but i agree on adding a little color on impact.... ;)

  • -Timo--Timo- Member Posts: 2,313

    looks very cool! :)

  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    edited January 2015

    @jorkos said:
    looks good nice job but i agree on adding a little color on impact.... ;)

    @jamie_c said:
    Looks cool, with the limited color palette it seems like it would be fun to see a big red splat when you miss... or maybe that is just sadistic of me?! :)

    yea i thought of that, but I want to make this 4+ in the app store, if I add blood that immediately goes to like 13+ :)

  • iamcarteziamcartez Houston, TexasMember Posts: 648

    Looks good, I love these type of game and graphics..

    Maybe you can add a little light blue or a off white/clear color for tears or sweat.

  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772

    @jonmulcahy, makes sense for the rating... :)

  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408

    we are getting nearer and nearer to finally submitting this for review. For a game mechanic that I put together in a few hours, it took a long time to polish up, but the holidays did not help.

    I spent a good part of last night reading up on the app video preview requirements for apple. They seem overly complicated for me. I'm using iMovie 10, which does not support 4:3 formats anymore, and yet they require a 4:3 format for iPad preview videos. They have an app preview share option, but it will only output an iPad formatted video if you import a screen recording from an iPad. So that won't work. It seems to me they made things overly complicated in the name of simplification.

    The preview video is very similar to the trailer I posted earlier, just shorter and with actual game music. I still have to make some screenshots, and let's be honest, how many different ways can I show someone that you jump over a building . Finally I need to type up the description and figure out the bane of my development existence, keywords! So things are moving towards a submission this week. Then I can move back to working on my main focus Ten Years Left

  • LovejoyLovejoy Member Posts: 2,078

    @jonmulcahy‌ Oh i remember playing this back when you submit it to the game jam, i remember saying something like "What have you created!". Im happy you added graphics and I'm looking forward to the release! Great job.

  • SocksSocks London, UK.Member Posts: 12,822

    Love it ! :smile:

  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408

    iPad preview video has been made. What a pain that was. The video came out of iMovie in 1920x1080, with huge black bars on either side. I used MPEG Streamclip to drop the edges, which resulted in a 1440x1080 video. Finally I re-encoded it back down to 1200x900 for app store purposes.

    Trying to upload it now over a very shaky connection.

  • quantumsheepquantumsheep Member Posts: 8,188

    Awesome!

  • Ed_PerkinEd_Perkin Midlands,UKMember Posts: 346

    Nice look looks nice and polished something i struggle with aha :D

  • beefy_clyrobeefy_clyro Member Posts: 5,394

    Nice work Jon

  • neomanneoman Member, BASIC Posts: 826

    Fun game and clever idea ... Good job!

  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408

    thanks guys, it was a quick and dirty game that ending up being neither quick or dirty. It was a nice break from my other game, the logic in that was getting a little intense, so working on something significantly simpler was a good mental break.

  • evertevert Member Posts: 266

    Looks amazingly fun! I hope it will come out soon! :)

  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408

    thanks everyone.
    Last night i created the screenshots, typed up the description and put in some keywords. Today I am doing some final testing of the game, going over the keywords again and possibly submitting it if everything goes well.

  • DuesDues Member Posts: 1,159

    Looks fun! :)

  • imGuaimGua Member Posts: 1,089

    When I was young I had dreams where I could jump like that.

  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408

    Thanks everyone!

    I was hoping to submit it last night but found a bug in my gamecenter code, so i fixed that today.

    Fixing the bug resulted in my having to increase my version number to upload it to itunes connect, so it was a great time to see how my update available code was going to fire. I'm happy to report that when everything is updated properly in the app, it will show an update available button as soon as I switch the 'current version' information on my server.

    Finger's crossed I'm submitting today, baring any other unseen errors.

  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408

    submitted!

  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273

    @jonmulcahy said:
    submitted!

    Wohoo!

  • quantumsheepquantumsheep Member Posts: 8,188

    @jonmulcahy said:
    submitted!

    \o/

  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408

    Building Jumper has entered review!

  • BigDaveBigDave Member Posts: 2,239

    @jonmulcahy‌
    good luck! (with the reviewer :P)

  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408

    Building Jumper is out!!
    https://itunes.apple.com/us/app/building-jumper/id940165043?ls=1&mt=8

    go download it, it's freeeee

  • scottharrrules43scottharrrules43 Tulsa, OklahomaMember, PRO Posts: 694

    Just curious, what level does it go to?

  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408

    @scottharrrules43 said:
    Just curious, what level does it go to?

    there are 100 levels. in normal mode if you miss a jump you start back at level 1.

    in easy mode you have keep going until you pass the level.

    my record is 7 on normal mode :)

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