iPhone SDK confusion!?

SlowboySlowboy Member, PRO Posts: 329
edited November -1 in Working with GS (Mac)
Hi All, I've been locked out of the world of Apple and Game Salad for over a month now, while my 24 iMac had a case of the dreaded screen flicker/death :[ Still, I'm now sat here using it again, and Apple have pretty much replaced its insides entirely for free - even though I was 8 months out of warranty and didn't have AppleCare! So, pretty good all round - the 'repair' totaled £1200! Basically, no one seems to know what causes the flicker, so they just replaced EVERYTHING!

So, while I've been away, a couple of things have happened - GS got updated to 0.8.7 which I'm sure is going to be great; and Apple updated the SDK to, what? 4? 3.2.what?

This is basically my question..

I am just about to install GSViewer 0.8.7, so I have xCode open, and it's now occuring to me,

A - 'what version of iPhone SDK should I be using right now??'
B - Should I be using 4 already?
C - Is it even out yet?

I'm currently on 3.1.3

D - is that a good thing?
E - Does it even matter?
F - Do I have to keep up with the bleeding edge, or am I allowed to hang back and update when I feel like it, and everybody else says it's safe to?

I suppose I've been winging it for the past few months, but now that I need to 'catch up' I could do with some informed answers from you seasoned vets!
Thanks for listening\caring.
Wayne

Comments

  • scitunesscitunes Member, Sous Chef Posts: 4,047
    I just installed 4.0 and when I run the viewer project it shows no SDK! WTF!
  • SlowboySlowboy Member, PRO Posts: 329
    eeek! Thanks for the input Sci ;] Can you roll back?
  • beefy_clyrobeefy_clyro Member Posts: 5,394
    @scitunes

    In xcode go ...

    Project > Edit project settings > Under Architectures - Active SDK select iPhone version4

    You should now be ok
  • scitunesscitunes Member, Sous Chef Posts: 4,047
    Thanks! It worked! Finally!
  • beefy_clyrobeefy_clyro Member Posts: 5,394
    No probs, that got me for a day or two as well
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