Z is for Zombie - Coming soon to the App Store!

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Comments

  • quantumsheepquantumsheep Member Posts: 8,188
    It says 'that video is private' :(
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    That's strange, I just updated it to make it public.
  • quantumsheepquantumsheep Member Posts: 8,188
    It's up now - I can see it fine - cheers.
  • JamesBoucherJamesBoucher Member Posts: 433
    This is a very nice game. I think the concept sales it.
  • CodeMonkeyCodeMonkey Head Chef, Member, PRO Posts: 1,803
    I'm hoping there are more games similar to this. The whole A through Y set. :)
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    Thanks! :)

    I've just uploaded a new build. 1.0 of my game is currently under review, so I'm not resubmitting it yet, but this is the beta of the 1.1 release. I've added death animations to all of the zombies, still got to do the boss deaths though.

    Check it out and let me know what you think.

    Next step is to double the length of each level.
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    oh, and he no longer 'moonwalks' when moving backwards :)
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    Level 1 boss now explodes, and a few bug fixes I introduced with making the zombie players explode
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    ok, just uploaded a build with all three bosses with an animated death.

    I'm making a player animated death next.
  • ktfrightktfright Member Posts: 964
    do work dude! :)
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    uploaded another build with a few bug fixes, mostly to turn off god mode :)
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    Just uploaded a new build. Now every so often you will get a real person running away from the zombies. If you kill them, you lose 500 points!
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    new build uploaded:
    - Fixed friendly spawn rate
    - updated death animations on 3 zombie types
    - updated running animation on 4 zombie types
    - adjusted scoring
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    Just uploaded a massive update. The game is now 2x longer, each stage has 2 levels, with the boss appearing at the end of the 2nd. I've also tweaked some animations and scoring. This is going to be version 1.1 coming to the iphone as soon as 1.0 is approved.

    Have at it!

    http://gamesalad.com/game/play/24408
  • Fafnir312Fafnir312 Member Posts: 161
    Oh! Am I not supposed to shoot the pink guys? I guess they're humans. That's why I keep losing when I shoot them :P
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    I forgot about them :) Yes, there are good guys running away from the zombies now. They run towards you. You can kill them, but it will cost you 500 points.

    If your heath or score reaches 0 you die. Killing good guys cost you 500 points, and letting zombies get past you cost you points, between 100-200, depending on what the zombies are worth when you kill them.
  • GameSaladGameSalad Key Master, Member Posts: 33
    end of level 2 where the boss is, zombies spawn right in the middle of the street.
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    Z is for Zombie 1.1 was approved late last night, it should be hitting the App Store today:

    Zombies explode when they die
    Game is twice as long
    Performance Improvements
    Zombie AI

    http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=306906813&mt=8
  • SnowleapordSnowleapord Member Posts: 77
    That's the best game ever on gamesalad!
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    14 hours later and the update still isn't available. Has anyone seen it yet?
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