@jamie_c I just sent the version with deleted rules , has labels, & notes! Thank you for taking your time to help me! If you need some more information please tell me
@jamie_c, I got your email about you saying you were going to take a look at it! Just wondering if you had a chance to look at it , it's been a couple days since you've sent it to me that's why
@http_gamesalad, I think I've found the issue. In your Star actor you have a couple of Timers with Interpolate Behaviors that are changing the size of the star. Interpolate Behaviors work outside the physics engine so the collision won't trigger during the interpolation. When I turn both of those timers off, turning of the interpolate behaviors inside them the collisions seem to work as expected.
I'm not very good at the game (LOL) so I haven't been able to test it for much more than colliding with 2 or 3 stars before I die, but try turning off those two timers and see what results you get.
Edit: I've gotten better at the game and just had a run where after turning off those two timers I successfully picked up 27 stars in a row before I died.
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@jamie_c I just sent the version with deleted rules , has labels, & notes! Thank you for taking your time to help me! If you need some more information please tell me
Cool, I'll check it out. Thanks for updating!
And people wonder why their games don't work and then they say but I know how to code.
@jamie_c have you had a chance to look at it?
@jamie_c, I got your email about you saying you were going to take a look at it! Just wondering if you had a chance to look at it , it's been a couple days since you've sent it to me that's why
@http_gamesalad, I think I've found the issue. In your Star actor you have a couple of Timers with Interpolate Behaviors that are changing the size of the star. Interpolate Behaviors work outside the physics engine so the collision won't trigger during the interpolation. When I turn both of those timers off, turning of the interpolate behaviors inside them the collisions seem to work as expected.
I'm not very good at the game (LOL) so I haven't been able to test it for much more than colliding with 2 or 3 stars before I die, but try turning off those two timers and see what results you get.
Edit: I've gotten better at the game and just had a run where after turning off those two timers I successfully picked up 27 stars in a row before I died.