Why cant we access the physics attribute of an actor ?
I wanted to know why cant we change the moveable attribute while the game is running ? Is it not possible ? Or is it not really useful to many ?
Thanks
I wanted to know why cant we change the moveable attribute while the game is running ? Is it not possible ? Or is it not really useful to many ?
Thanks
Comments
Certain physics attributes can't be changed at runtime becuase of the configuration of the engine.
Im not sure what youre needing it for. But... is it possible to use interpolate as a way to make a object not movable or seem like its not movable?