Stoping the gamesalad timer with a pause menu

Is there a way to stop the game salad timer from counting down when the game is paused? I have issues with pausing the time and I'm trying to get a better grasp of it.

Answers

  • ArmellineArmelline Member, PRO Posts: 5,421

    self.Time will pause when you pause the game, but game.Time will not.

  • Professor CaineProfessor Caine Member, PRO Posts: 15

    I see. So make the timer it's own actor and give it attributes as apposed to having the timer a game attribute?

  • Professor CaineProfessor Caine Member, PRO Posts: 15

    Can you explain that in detail please?

  • ArmellineArmelline Member, PRO Posts: 5,421

    @Professor Caine said:
    I see. So make the timer it's own actor and give it attributes as apposed to having the timer a game attribute?

    Yes. Put the timer in an actor using self.Time, the actor's own time, rather than game.Time, the game's overall time.

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