Stoping the gamesalad timer with a pause menu
Is there a way to stop the game salad timer from counting down when the game is paused? I have issues with pausing the time and I'm trying to get a better grasp of it.
Is there a way to stop the game salad timer from counting down when the game is paused? I have issues with pausing the time and I'm trying to get a better grasp of it.
Answers
self.Time will pause when you pause the game, but game.Time will not.
I see. So make the timer it's own actor and give it attributes as apposed to having the timer a game attribute?
Can you explain that in detail please?
Yes. Put the timer in an actor using self.Time, the actor's own time, rather than game.Time, the game's overall time.