Enemy eating Hero with animation

Village IdiotVillage Idiot Member, PRO Posts: 486

I'm trying to make my enemy eat my hero as he slides into him (endless runner style). The enemy simply moves across statically until the hero touches him. Then, when that happens the enemy is supposed to animate as it opens it's mouth and eats the hero. This doesn't seem to work as I have a game.playing is true rule at the top of this and I think it's preventing the animation from working. Am I trying to do the impossible here?

Comments

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949

    Show your rules and someone can suggest a solution...

  • Village IdiotVillage Idiot Member, PRO Posts: 486

    oh yeah - that would help.

  • Village IdiotVillage Idiot Member, PRO Posts: 486

    Anyone?

  • Simple AppsSimple Apps Member Posts: 158

    Constrain an extra actor(suppose a) to the enemy head.
    in the game attributes make boolean for actor a (when collide true or false)
    so when bee overlaps or collide with actor a (when true) Animate !
    Hope you understand.

  • Village IdiotVillage Idiot Member, PRO Posts: 486

    thanks for the advice.. I'll give it a go

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