If you were a newbie again, how would you learn?

ToonshackToonshack Member Posts: 53

Hi guys, I've been on here for a while now. Helping out on a few little projects. But have decided it time to bite the bullet and learn game salad (well as much as possible), to help out programmers when I work with them or do my own small projects independently.

My question is, if you were starting out all over again how would approach learning game salad. There seems to be so many ways, you tube videos, templates, books, manuals, and lots more. I've had a good read of the manual but it's heavy going and it's a lot of information to take in, so I think a book is the way to go for. I haven't put any money into templates yet.

So if you had to do it all again. How would you do it?

Comments

  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772

    I'd probably do it the same way I have in the past. Through a combination of online tutorials, reading a book or two and experimenting with my own projects.

  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273

    Watch videos but also follow along - building logic as the video does. I started a huge game when I first started learning - big mistake start very small at first and then build up.

  • GnarlyGnarly canadaMember Posts: 840

    Everyone learns different.
    I think everyone starts with "I want to make a game"

    I found tutorials helped but a lot went over my head. They assume you know things and don't explain things.

    I found it frustrating. so I eventually found a tutor (mentor) here. I pay him to make videos for me. If I don't understand I try and figure it out. If not I have someone to ask.

    Great experience. I'm used to 8 years university so I have a biased learning experience.

  • RThurmanRThurman Member, Sous Chef, PRO Posts: 2,881

    Different people learn in different says.

    I like the experimental approach. (Just tinker with stuff till it turns out like you want.)

    I also appreciate clean examples of a game mechanic. Just give me one good prototype/example and I am off to the races.

    My learning preferences are probably why I post the way I do. (No long posts, just short examples of stuff.)

  • ArmellineArmelline Member, PRO Posts: 5,397

    I'd probably go something like this:

    1. Watch one of @jamie_c's courses.
    2. Pull apart some demo projects.
    3. Kidnap @RThurman and make him reveal GameSalad's secrets in exchange for food and a bucket.

    That would have me pretty well covered, I think.

  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772

    Kidnap @RThurman and make him reveal GameSalad's secrets in exchange for food and a bucket.

    @Armelline, dare I ask what the bucket would be for? :)

  • ToonshackToonshack Member Posts: 53

    I'm current stuck on holiday and bogged down with commissions. So I'm gonna put aside a good solid few days to take in as much as I can. To at least make a start lol

  • RThurmanRThurman Member, Sous Chef, PRO Posts: 2,881

    @jamie_c said:
    @Armelline, dare I ask what the bucket would be for? :)

    Garbage in.... garbage out!

    Oh, and @jamie_c's new GS book is great. I recommend it to my students!

  • iamcarteziamcartez Houston, TexasMember Posts: 648

    Trial and error! And asking for help when it comes to the advanced math stuff!

  • ArmellineArmelline Member, PRO Posts: 5,397

    @jamie_c As @RThurman says!

  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772

    @Armelline, ah, got it.

    @RThurman, thanks for the endorsement, it means a lot coming from you! :)

  • ToonshackToonshack Member Posts: 53

    Uh oh. Advanced math is a worrying comment lol

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