Mac Release 0.13.39 Is Available

QASaladQASalad Inactive, Chef Emeritus Posts: 142
edited September 2015 in GameSalad Kitchen

Mac Release 0.13.39 Is Available

Fixes:

  • Changed iOS version target to 7.0 (also in Web Publishing) Due to this change, iOS 6 is no longer supported.

  • Fixed closing all documents on shutdown during "Review Changes..."

  • Fixed iOS Viewer not downloading projects in iOS 9

  • Reworked notification and undo for layer/actor list window.

  • More crash fixes

NOTE: The issue with Revmob banner and interstitial ads should now be fixed. No regenerating necessary. It should just work again.

Grab the build here

Previous release notes: https://gamesalad.com/download/releaseNotes/creator

Comments

  • robertkdalerobertkdale USAMember Posts: 912

    Thank you GS Team! :)

  • PhilipCCPhilipCC Encounter Bay, South AustraliaMember Posts: 1,390
    edited September 2015

    Changed iOS version target to 7.0 (also in Web Publishing) Due to this change, iOS 6 is no longer supported.

    You've just relegated my iPod Touch to an in-car music player! :disappointed:

    I only ever used it to test my GS Adhocs. Can you get me a discount on a new one?

  • supafly129supafly129 Member Posts: 454
    edited September 2015

    Any updates on the doubled loading time issue between scenes @QASalad @BlackCloakGS @GeorgeGS @dgackey ?

  • LovejoyLovejoy Member Posts: 2,078

    Just going to post this incase people didn't notice the comment by @dgackey

    HTML5 baby!

  • iamcarteziamcartez Houston, TexasMember Posts: 648

    WHOA! <3

  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408

    @Lovejoy said:
    Just going to post this incase people didn't notice the comment by dgackey

    HTML5 baby!

    does it work does it work?

  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408

    @Lovejoy said:
    Just going to post this incase people didn't notice the comment by dgackey

    HTML5 baby!

    it's not showing up for me, was that in a new app or one you had previously uploaded?

  • RainbrosRainbros Member Posts: 124

    I'm starting to get tired of behaviors not showing up when entering an actor. :|

  • GeorgeGSGeorgeGS Member, PRO Posts: 478

    @jonmulcahy said:
    it's not showing up for me, was that in a new app or one you had previously uploaded?

    It shows up for me with both old and new, but I've learned I'm not a good test subject because of my account permissions.

    I'll poke @adent42 in the morning to see what's up.

  • clee2005clee2005 http://Donkeysoft.caMember, PRO Posts: 194

    Yeah, I don't see HTML5 either when updating an existing app (that's all I tried, didn't try a new one).

  • dgackeydgackey Austin, TXInactive, PRO, Chef Emeritus Posts: 699

    We've been quietly testing it for a few weeks now but it's not been officially released yet. I granted permissions to a few folks who specifically asked about it and were willing to put it through its paces for us.

    If you're one of the brave and want to give it a whirl, PM me.

  • NimbleBugNimbleBug Member Posts: 483
    edited September 2015

    @supafly129 said:
    Any updates on the doubled loading time issue between scenes QASalad BlackCloakGS ?

    Any updates on this issue @QASalad @BlackCloakGS ?

  • stannystanny Member Posts: 26

    Putting a splash startup loading screen for Android and it crashing has not been fixed yet?

  • LovejoyLovejoy Member Posts: 2,078

    For anyone not following the other post, here is an example of the html5 publishing.

    PLAY IT HERE

  • kobayaashikobayaashi Member, PRO Posts: 143

    Played it. Nice.

    Learned I cannot fly...

    :smile:

  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772
    edited September 2015

    HTML5 is pretty sweet, I've posted one test project at the link below. It was a direct port of one of my iPad games. Everything works well except the particle trail and that has been reported and is being worked on by the GS team.

    https://dl.dropboxusercontent.com/u/17687751/Neon_Asteroid_Blaster/sample-index.html

    Note: in addition to the iPad on screen controls you can use they keyboard to control the player.

  • allc1865allc1865 Member, PRO Posts: 777

    "Reworked notification and undo for layer/actor list window."

    Does this mean that the undo (cmd+z) works in this upgrade?

  • ChunkypixelsChunkypixels Member Posts: 1,114

    Great news on the HTML5 support.... It looks pretty fast... looking forward to seeing it go live.

    Was contemplating entering one of the Game Jams later in the month, and they always seem to prefer games submitted in HTML5 format... so might have to get in on the early access to it, if I do end up with time to do the Jam :)

    But yup... good news... get it out in a stable build, and then sort out the opting out of metric gathering... and you might just attract @Photics back to GS!!

  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273

    Lastly, you can quietly start launching HTML5 games in the wild. The key is quietly.

    Well...so much for trying to keep this quite. :P

  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772

    Well...so much for trying to keep this quite:pensive: :P

    LOL

  • LovejoyLovejoy Member Posts: 2,078

    @Braydon_SFX said:
    Well...so much for trying to keep this quite. :P

    I couldn't help myself, i started prancing around in excitement and blurred it out.

  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    edited September 2015

    @Braydon_SFX said:
    Well...so much for trying to keep this quite. :P

    This is a much better way as everyone can see the process and what it takes to develop a feature as there is live testing going on. This keeps hope alive and optimism high. just like political scandal it's always the coverup that gets you not the scandal it's self.

    Something went wrong configuring your app. Please check your configuration and try again. If the problem persists contact us and reference publish request [422f1a00-ba6b-4bab-ac22-c6a4f6dc244c].

  • stevejstevej Member, PRO, Chef Emeritus Posts: 435

    @allc1865 said:
    "Reworked notification and undo for layer/actor list window."

    Does this mean that the undo (cmd+z) works in this upgrade?

    Partially works. You still can't undo behaviors, we're still going through each undo area.

  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273

    @Lost_Oasis_Games said:
    This is a much better way as everyone can see the process and what it takes to develop a feature as there is live testing going on. This keeps hope alive and optimism high. just like political scandal it's always the coverup that gets you not the scandal it's self.

    Right, but I know GS wanted this hushed for the moment. :P

  • kolabokolabo Member Posts: 240

    @Chunkypixels said:
    Great news on the HTML5 support... and you might just attract Photics back to GS!!

    This is sweet... checking out another game engine at the moment, but will keep my eye on this and who knows, I might be back too :)

  • ArmellineArmelline Member, PRO Posts: 5,397

    GameSalad appears to work in full screen mode now. When did that happen :o Been a good while since I checked (I use BetterTouchTool to revert the green button to Mavericks behaviour) but I could swear it didn't work in full screen mode before.

  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273
    edited September 2015

    @Armelline said:
    GameSalad appears to work in full screen mode now. When did that happen :o Been a good while since I checked (I use BetterTouchTool to revert the green button to Mavericks behaviour) but I could swear it didn't work in full screen mode before.

    I think it has been that way for a few releases? I never use full screen apps -- they're too....full? :D

  • dapiondapion Member, PRO Posts: 353

    Works fine for me...banner, iAD´s and iAP.
    Thanks GS Team...

  • Thunder_ChildThunder_Child Member Posts: 2,343

    How can I get a hold of the previous version...38 sorry but this build is very bad. project icons don't show up...cant preview...images cannot be dragged up into the inspector.

    Sorry to complain but for me and my Mac...this build is horrible...

    I just need to get a link the previous build...please.

  • ArmellineArmelline Member, PRO Posts: 5,397

    https://gamesalad.com/download/releases

    I'd definitely submit bugs for your issues regarding project icons and not being able to preview though. The images not being draggable has already been explained in this thread.

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