Network Send Table to URL Action not working as expected

I have a button with a text display and three rules in it see below. When I press Play in Creator self.meLogOnSwitch is 0 so the "Rule - Log Off" fires and "Network Send Table to URL" Action sends the the information to the server as expected. However it never works again.

I click the button and I can see the the values for self.meLogOnSwitch and self.meTimer changing so I know the rules are working but the "Network Send Table to URL" Action never fires again. The Callback attribute game.iSendTableLO is set back to 0 when the button is clicked and it never changes back to 1 and not more information is sent to the server.

For some reason the "Network Send Table to URL" Action isn't working does anyone know or have an idea why?

Comments

  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408

    try wrapping the stuff in the touch is pressed rule inside a timer that runs after .03 second. I find if i don't do that strange behavior happens

  • colandercolander Member Posts: 1,610
    edited September 2015

    @jonmulcahy said:
    try wrapping the stuff in the touch is pressed rule inside a timer that runs after .03 second. I find if i don't do that strange behavior happens

    Thanks for your reply @jonmulcahy I had already tried that but did it again just to be sure and it still didn't work. This is a project I put on the shelf in June last year and it all worked fine then. I am at a loss as to why it won't work now. Usually with these things it is something I have done wrong. Maybe someone from GS can spot what the problem is or explain why it won't work now @CodeWizard @stevej

  • colandercolander Member Posts: 1,610
    edited September 2015

    Update if anyone else has an issue with this. GS has it listed as a bug at http://bugs.gamesalad.com/show_bug.cgi?id=1410 it caused by using and attribute to store the URL. In the mean time they advise typing the URL in the action/behaviour until it is fixed. @jonmulcahy

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