Beta testing

Hi all, I'd like to release my app for beta testing. Do you know how this is possible?

Cheers,
Jack

Comments

  • mhedgesmhedges Raised on VCS Member Posts: 634

    You can Test Flight your app in iOS. You can invite internal testers (within your organization) or external testers (up to 1,000 if I am not mistaken). The app will be available for testing for a specific period of time.

    Google "Apple Test Flight" for details. If you're going iOS, mind you.

  • 7brownjack7brownjack Member, PRO Posts: 24

    Im struggling working out how to upload a build to TestFlight. I have downloaded the application launcher but it wont open my .app file made from gamesalad

  • Thunder_ChildThunder_Child Member Posts: 2,343

    Try this quick methos of adhoc testing via xcode. It does not require you to do anything in itunes connect.

  • Thunder_ChildThunder_Child Member Posts: 2,343

    @7brownjack said:
    Hi all, I'd like to release my app for beta testing. Do you know how this is possible?

    Cheers,
    Jack

    Personal testing is via xcode. If your allowing others to test then this video should lead you in the right direction. Unfortunately though itunes changed their front end a bit but all the same methods apply.

    https://m.youtube.com/watch?list=PLNnD2_vU5LIYVtgnbgZPJpWvy3pTofvxw&v=inCQhPUyOvc

  • 7brownjack7brownjack Member, PRO Posts: 24

    @uptimistik said:
    You need to create a folder called Payload, put the app file in that folder, zip the folder and rename it to appname.ipa (appname is the name of your game)

    Hi, I have done that and get these messages

    The Info.plist in the package must contain the CFBundleVersion key.
    The Info.plist in the package must contain the CFBundleShortVersionString key.

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