Importing from art programs

HI, need confirmation on weather or not i can import a character i created on photoshop into the game im making. Or if theres a different way of making this happen. Please help. On 5 day trial and need to know if this is a viable way to make and publish a great idea for a game. Thank you all!!

Comments

  • HopscotchHopscotch Member, PRO Posts: 2,782

    @bainehollman, sure you can.

    The background of the image should be transparent.
    The pixel height and width of the image should ideally be in powers of 2 (32px, 64px, 128px, etc.) for best memory usage.

    Use the "Save for Web" option and save as a PNG-24 with Transparency on.

  • bainehollmanbainehollman Member, BASIC Posts: 6

    Awesome!! thank you. One more thing...i created a little character messing round on daz3d. Can i use this guy in a game in gamesalad? Using different poses for motion graphics of course..thanx again i wont bug again with this. Unless im stuck.lol

  • HopscotchHopscotch Member, PRO Posts: 2,782

    @bainehollman, again sure, import the different animation frames of the different motions/poses and use the "Animate" behavior to play the sequences according to what the character is up to:

    If characterState = "Idle" play the Idle animation
    If characterState = "Walk" play the walk animation
    ect.

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