Hi there!! Does anybody know how to rotate actor around center point? like this figure? ↓
Does it rotate at a constant rate (if so does it need to be stoppable), or is the rotation controlled by the player?
Now that we have the ability to change the Center Of Mass, I'd just offset that and then use a Rotate Behavior to rotate around that point.
See example project. Constrains used: 284+(100 * sin(time * 500)) 160+(100 * cos(time * 500))
284, 160 = centerpos.x,centerpoint.y 100 = radius time = self.time 500 = speed
@satoshiwakata https://en.wikipedia.org/wiki/Pythagorean_trigonometric_identity https://en.wikipedia.org/wiki/Unit_circle
Armelline
Thank you for your reply. This is what the rotation controlled by the player. I intend when player touch actor, actor rotates against center point.
jamie_c
Thank you for your reply. Would you explain concretely?
LumpApps > Thank you for you reply. Unfortunately, I could not open your file. If you could, would you send to me again? And, I am going to try in use of your comment.
tmann
Thank you for your reply !! But, I want to more elementary tutorials.
@satoshiwakata said: I intend when player touch actor, actor rotates against center point.
First: move the Centre of Mass.
Rule: When mouse button is down --Rotate behaviour.
Comments
Does it rotate at a constant rate (if so does it need to be stoppable), or is the rotation controlled by the player?
Now that we have the ability to change the Center Of Mass, I'd just offset that and then use a Rotate Behavior to rotate around that point.
See example project.
Constrains used:
284+(100 * sin(time * 500))
160+(100 * cos(time * 500))
284, 160 = centerpos.x,centerpoint.y
100 = radius
time = self.time
500 = speed
@satoshiwakata https://en.wikipedia.org/wiki/Pythagorean_trigonometric_identity
https://en.wikipedia.org/wiki/Unit_circle
Thank you for your reply.
This is what the rotation controlled by the player.
I intend when player touch actor, actor rotates against center point.
Thank you for your reply.
Would you explain concretely?
LumpApps >
Thank you for you reply.
Unfortunately, I could not open your file.
If you could, would you send to me again?
And, I am going to try in use of your comment.
Thank you for your reply !!
But, I want to more elementary tutorials.
First: move the Centre of Mass.
Rule:
When mouse button is down
--Rotate behaviour.