how can i keep the touch action active even the scene gets changed?

Hey there everyone!
how can i keep a touch action active even the scene gets changed? for example i set up a player that follows my finger left and right when touch is pressed outside so when i pause my game with the pausebuttom i´f made with the "pause game" behaivour it overlays a other scene (the pausescene that i´f made) in that scene i got a unpause buttom and i want to touch that unpausebuttom and keep my touch aktive to control the player in my main scene without releasing the touch!! PLEASE HELP ME!!

Comments

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949
    edited February 2016

    I've always found this to be near impossible to achieve. You might actually have to use a "manual" pause system where you stop the behaviors of actors when "pausing" the scene without actually using a Pause Game behavior.

    I can get it to maintain the touch after unpausing but it then requires a tap or click to cancel that. Just releasing the mouse doesn't register.

  • imjustmikeimjustmike Member Posts: 450

    Not sure how complicated your game is, but you can achieve a pause effect without using the pause behaviour: http://forums.gamesalad.com/discussion/comment/424193/#Comment_424193

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