Possible timer as a highscore?
Hi
I creating my first game and only what i need is a timer as high score.
How can i do that?
Its a kind of runner game. i would like if my actor reach the finish the timer stop and can be share it on different platforms (and its save and load later.)
I new here so please write the solution step by step.
Comments
A timer is simple
Make a game level attribute integer type and call it time. if you have an attribute that tells when the game is started use it in a rule.
Rule
When attribute game.started is true
Timer
Every 1 second (uncheck run to completion)
Change attribute game.time to game.time+1
When your player crosses the place where the game stops change game.start to false this will stop the timer. Use a save behavior to save the game.time attribute when game.start is false. Make sure you add the load behavior to reload the saved value in you start screen.
Thanks for the fast reply! It works great.