Changing Screen Orientation in game. Is it Possible?

fmakawafmakawa Member Posts: 567
edited May 2016 in Working with GS (PC)

Hi folks,
I was wondering if it is possible to design a dynamically changing screen orientation within game salad. As in a game could have stages that are platformer side scroller for instance and would be a landscape but another stage is a like a ninja climber in portrait orientation. Is that possible?

Comments

  • colab124colab124 Member, PRO Posts: 1

    Would like to know the answer to this to

  • ArmellineArmelline Member, PRO Posts: 5,397
    edited May 2016

    You can do it by simple rotating the camera and adapting your game controls and logic accordingly. It's not a problem to have both, just a bit fiddly.

    You wouldn't strictly even need to rotate the camera. You could just build some of your scenes sideways.

  • fmakawafmakawa Member Posts: 567

    @Armelline thanks! sideways seems a safer bet if a bit odd

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