Custom collisions and rotation out of sync!

jay2dxjay2dx Member Posts: 611

As the title suggests I'm finding that if I have a custom collision actor that rotates, the collision data will become out of sync with the actor after a short while!

Anyone else??

Comments

  • HopscotchHopscotch Member, PRO Posts: 2,782

    @jay2dx do you mean the custom collision shape does not align with the actor anymore?

  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922

    Do you have can sleep unchecked and better collisions checked?

  • jay2dxjay2dx Member Posts: 611
    edited June 2016

    Yeah it doesn't align with the actor after about 30 seconds of rotation

    Hmmm yeah I do have can sleep checked and better collisions unchecked! Will try that :) thanks

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