Feature Request - Display Text Custom Colors for Windows

fmakawafmakawa Member Posts: 567
edited July 2016 in Working with GS (PC)

Now, I'm aware that this is available in the Mac edition but for windows it is merely teased but you can't actually use it. I'm sure this isn't a big thing would love to have it. Right now custom fonts which have finally arrived aren't of much use because I am stuck using gamesalad's predefined colours which unfortunately don't match my design colours. I created a feature request months ago and I figure with education being the focus and many schools using windows it is high time we got parity on the different editions. Can ya'll vote? http://bugs.gamesalad.com/show_bug.cgi?id=1656

Comments

  • BigDaveBigDave Member Posts: 2,239
    edited July 2016

    // didn't read that you use windows - deleted my comment

  • fmakawafmakawa Member Posts: 567

    huh?

    @BigDave said:
    // didn't read that you use windows - deleted my comment

  • KevinCrossKevinCross London, UKMember Posts: 1,894
    edited July 2016

    If you're willing to dig into the xml files that's created with your project you could change the fonts RGB value to match what you want.

    Back up your project before you do any damage to the files though.

    There will be an xml file for the actor that you want to change, this is the actor with the custom font/display text on it. You should be able to find where you need to change the font colour in the xml file. Save the file after making the change and reopen your project in GameSalad.

  • fmakawafmakawa Member Posts: 567

    Bump. @KevinCross I'll try that for now but I really hope the next build has this.

  • fmakawafmakawa Member Posts: 567

    bump

  • fmakawafmakawa Member Posts: 567

    bump

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