Different fonts for different languages?

I am trying to localise buttons and label text in my app using tables and detecting platform language. Unfortunately the font i like in english doesn't doesn't display the above languages and 'Noto Sans' looks terrible for my game.

How can I have different fonts for different languages. Ex:

Font: Squada One for Non-CJK languages
Font: Noto for CJK languages

Is this possible? Anyone?

Comments

  • ArmellineArmelline Member, PRO Posts: 5,397

    Just put separate display texts inside rules.

    Attribute game.Language = 1
    Display Text (font Squada One)
    Otherwise
    Attribute game.Language = 2
    Display Text (font Noto)
    Otherwise
    Attribute game.Language = 3
    etc.

Sign In or Register to comment.