Having one scene Landscape while having rest Portrait

BigDaveBigDave Member Posts: 2,239
edited September 2016 in Working with GS (Mac)

Hi!

My game is in Portrait mode. But I got this one mini game -scene where I want it to be landscape.

So I changed the screen size from w. 320 h. 568
to w. 568 h.320

and the tracking area also.

I also selected autorotate to landscape right and left.

In the preview I select iPhone 5 landscape and select overscan( as I use this for the rest of the game.)

Problem:
Some of my actors get stretched from a cube to to a rectangle and the camera is slightly off

Editor

Preview

Comments

  • BigDaveBigDave Member Posts: 2,239

    If I use "Stretch" instead of overscan it works but this is no option as the main game uses overscan.

  • -Timo--Timo- Member Posts: 2,313
    edited September 2016

    Cant you just rotate everything 90 degrees in the editor and just keep it portrait?

  • Two.ETwo.E Member Posts: 599

    Just have everything on 90 degree for the mini game. So instead of grave to being 270, gravity will be 180.

  • BigDaveBigDave Member Posts: 2,239

    @-Timo-

    seems to be the solution

    just re-think when you code x and y and test it directly on the device or change screen rotation of the macbook

  • BigDaveBigDave Member Posts: 2,239

    the banner ad will be on either side than but I guess thats ok. or just skip the ad for the mini game

  • BigDaveBigDave Member Posts: 2,239

    @Two.E

    ok if thats the way to handle it I do it also like this thanks!

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