Loading from scene to scene/Actors popping up slowly after load
Hi everyone - this is my first post on the forums so I'm pretty new here. So far really loving the Gamesalad engine.
I've completed my first "game" (more of a useful tool/calculator than a game) and have also been exploring the arcade. I've noticed that on pretty much all other games when you load the next scene a circular "loading" feature appears on the top-right corner until the new scene is loaded.
On my game this doesn't happen - rather, going to the next scene makes the art load slowly so there is no preload state happening. I've searched the forums for a solution to this and also tried playing with the "Preload Art" feature. Nothing seems to be helping. Am I missing a setting somewhere?
Here is a link to my calculator:
http://arcade.gamesalad.com/games/138430
Thanks!
Comments
I think I need a second job...
Yeah it is fairly depressing info! What is strange about this bug is that I've uploaded a few versions of this game during development and it's always had this issue. I might try a different game that is very in development and see if it is something unique to my system.
Are these items spawning or already in place on the scene?
They are in place on the scene. Should I set them to spawn in place instead? Thanks!
I would think spawning would be slower than pre-placed. Honestly not sure why it's doing that
You could try doing transitions on the scene change to hide it though. Like a big blank actor colored black that interpolates alpha to 0 after .5 seconds for .5 seconds.
Thanks for your help - I might need to give that a try.
I also considered loading everything at the beginning with a custom load screen, and loading all objects behind the screen/offstage but that might take a fair amount of time to load.