Dial

SocksSocks London, UK.Member Posts: 12,822

Here's a dial for all your volume needs and other in-game dial stuff ! (file attached below)

Simply drag the actor named 'place me in scene for dial' into the scene and it will generate a 10 segment rotary dial, all 10 dial panels are separate images, so you can drag them into Photoshop and apply your own design / values . . . . etc.

Comments

  • GreenfroggGamesGreenfroggGames Member Posts: 224

    Awesome!

  • BigDaveBigDave Member Posts: 2,239

    very nice thanks

  • -Timo--Timo- Member Posts: 2,313

    very cool. thanks for sharing!

  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772

    Very cool!

  • RowdyPantsRowdyPants Member Posts: 465
  • RThurmanRThurman Member, Sous Chef, PRO Posts: 2,881

    Very clever!
    This one is a keeper.

  • SocksSocks London, UK.Member Posts: 12,822
    edited October 2016

    @GreenfroggGames said:
    Awesome!

    @BigDave said:
    very nice thanks

    @-Timo- said:
    very cool. thanks for sharing!

    @jamie_c said:
    Very cool!

    @RowdyPants said:
    @Socks :heart:

    @RThurman said:
    Very clever!
    This one is a keeper.

    Cheers everyone.

    A couple of additional notes, you can change the direction that the light is falling onto the rotatry dial - open the 'Dial panel' actor and change the 'Specular Angle' attribute from 73° to some other value, for example 110° means the light is coming more from above the dial, and something like -60° would see the light coming from below . . .etc.

    Also if you want to extract a value from the dial (is 'dial' the right word ? I don't think it is now) for example to change the volume of music or change the power of a weapon (etc) you can use the angle Dial Value attribute, you just need to use a little maths to convert it to the value range you need.

    Also the edges of the dial panels might look a little flickery when moving, but that's just because it's set up for Retina - if you preview it on a Retina device (or 200% custom preview in Creator) then you can see the motion/edges are nice and smooth.

  • SocksSocks London, UK.Member Posts: 12,822

    @BigDave said:
    very nice thanks

    Here you go, an 8bit version for BigDave :)

    With this version, you can drag the 'Dial Set Up' actor into the scene and then change the width to whatever size you need - and the dial that it generates will be that width.

  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273

    What did I say about refraining from being awesome? Don't make me get the Ban hammer. ;)

    Very nice! Keeping!

  • SocksSocks London, UK.Member Posts: 12,822

    @Braydon_SFX said:
    What did I say about refraining from being awesome? Don't make me get the Ban hammer. ;)

    Very nice! Keeping!

    Cheers big ears !

  • PhilipCCPhilipCC Encounter Bay, South AustraliaMember Posts: 1,390

    @Socks said:

    @Braydon_SFX said:
    What did I say about refraining from being awesome? Don't make me get the Ban hammer. ;)

    Very nice! Keeping!

    Cheers big ears !

    Who's Noddy?

    I bet hardly anyone here knows of Noddy and Big Ears? :grin:

    Five :heart: Awesomes to anyone who does.

  • HopscotchHopscotch Member, PRO Posts: 2,782
    edited October 2016

    @PhilipCC said:
    Five :heart: Awesomes to anyone who does.

    Hey, that is five awesomes for me then :)

    Great stuff @Socks!

  • PhilipCCPhilipCC Encounter Bay, South AustraliaMember Posts: 1,390

    @Hopscotch said:

    @PhilipCC said:
    Five :heart: Awesomes to anyone who does.

    Hey, that is five awesomes for me then :)

    Great stuff @Socks!

    Hey, wait a minute now! :D

    You have got to show that you know who Noddy and Big Ears are.

    Once you depict it, the prize is yours!

  • HopscotchHopscotch Member, PRO Posts: 2,782
    edited October 2016

    @PhilipCC said:
    Once you depict it, the prize is yours!

    Nice try, but you will need to take my word on it. I will not be tricked into posting a depiction of something as subversive as this, not to mention the Golliwogs. ;)

  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922

    Awesome!

  • smurftedsmurfted Member, PRO Posts: 586

    Bosh!

  • PhilipCCPhilipCC Encounter Bay, South AustraliaMember Posts: 1,390
    edited October 2016

    @Hopscotch said:
    @PhilipCC said:
    Once you depict it, the prize is yours!

    Nice try, but you will need to take my word on it. I will not be tricked into posting a depiction of something as subversive as this, not to mention the Golliwogs. ;)

    Okay, so far one awesome.

    When I said depict it I didn't mean show us the bell on your pointy hat! I meant some proof... like a copy of the rag books you had as a child.

    Like this: here's the one my Nanna used to read me when I was four.

  • PhilipCCPhilipCC Encounter Bay, South AustraliaMember Posts: 1,390
    edited December 2016

    @Hopscotch said:
    ... not to mention the Golliwogs. ;)

    That beast Big Ears just announced that he will deport the Golliwog and all his sycophantic Noddies in January. :'(

  • ValanValan Member, BASIC Posts: 410

    Cheers Socks.
    Great piece.

  • Village IdiotVillage Idiot Member, PRO Posts: 486
    edited December 2016

    man you're good at this..

    I remember noddy..

  • jay2dxjay2dx Member Posts: 611

    Nice :)

  • recordchaserstvrecordchaserstv Member Posts: 4

    Any chance anyone still has this file floating around? working on a dial spin for a random quest generator and love the physics of his project. @Socks any chance your still around? =D

  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273

    Unfortunately @Socks hasn't been active in over a year. :(

  • recordchaserstvrecordchaserstv Member Posts: 4

    No worries, was just hoping to learn from the logic he used and apply it to a spinning wheel I am doing too. Did Gamesalad delete or lose all the attachments on older posts? Maybe it happened when they switch forum platforms? Seems like a bunch are missing examples that past users added.

  • ArmellineArmelline Member, PRO Posts: 5,397

    I'm pretty sure I have it somewhere but finding it amongst the thousands of demo projects I've squirreled away will be... tricky :D I'll see if I can find it but no promises on either success or timescale.

  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772

    I think most of the old downloads are gone now that Gamesalad has moved to the new forum software. It's a real bummer.

  • recordchaserstvrecordchaserstv Member Posts: 4

    @Armelline You are a rock-star sir! Appreciate you looking even if you can't find!

  • ArmellineArmelline Member, PRO Posts: 5,397
    edited June 2020

    Sorry, I've dug around pretty thoroughly and no dice. Unless it's named something pretty far from "dial" I don't see it. I definitely had it. Can probably throw together something similar if I can find the time, I remember how he did it. He was way better at graphics than me though, and a lot of the effect is from very well designed and used images.

  • recordchaserstvrecordchaserstv Member Posts: 4

    @Armelline I will shoot you a DM/Email and we can chat offline. I think the best bet would be for me to contract some work to get what I need done so I can stay on my timeline =)

  • ArmellineArmelline Member, PRO Posts: 5,397
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