Ipad App Submitted

Ok, So I have submitted a iPad game and now I want to also submit it for iPhone. When I submitted my iPad version I got this message "Your binary doesn’t support iPhone. The screenshots or app preview for iPhone won’t be shown on the App Store."

Do does this mean I have to create a new Bundle ID for the iPhone version?

Comments

  • 8bitninja8bitninja Member Posts: 367
    edited October 2016

    Yep! It's a pain. Always better to do a universal build if possible.

  • quinn221quinn221 Member Posts: 280

    Ok maybe I am misunderstanding what a universal build is. Currently my project is functional on both iPad and iPhone on the viewer. I built it so it works on both, so I figured this would be a universal build. What am I missing?

    @8bitninja said:
    Yep! It's a pain. Always better to do a universal build if possible.

  • 8bitninja8bitninja Member Posts: 367
    edited October 2016

    Just be sure to select iOS universal when publishing out of Gamesalad.

  • quinn221quinn221 Member Posts: 280

    Thanks... I am a idiot...and blind

    @8bitninja said:
    Just be sure to select iOS universal when publishing out of Gamesalad.

  • 8bitninja8bitninja Member Posts: 367

    No problem. Congrats on your release and best of luck!

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