WIP - currently nameless mobile app

245

Comments

  • SocksSocks London, UK.Member Posts: 12,822

    @Hopscotch said:
    But still no pedestrians! :/

    Just for you (attached)

  • HopscotchHopscotch Member, PRO Posts: 2,782

    Thanks @Socks! Now we are getting somewhere! A WIP to look forward too! :D

  • Two.ETwo.E Member Posts: 599

    @Socks said:

    @Hopscotch said:
    But still no pedestrians! :/

    Just for you (attached)

    Get out! Thats amazing.

  • freneticzfreneticz SwedenMember, PRO Posts: 777

    Nice @Socks , how to make the tire trails so nice

  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772

    Really amazing work, if you didn't post that in a GS forum no one would believe it came out of GS.

  • beefy_clyrobeefy_clyro Member Posts: 5,394

    Whats this now, like 5 years of GameSalad now and you're finally committing to a game? Excellent stuff, i'll be paying attention to this thread :)

  • ArmellineArmelline Member, PRO Posts: 5,397

    Looking amazing, but I'd expect nothing less from you!

  • -Timo--Timo- Member Posts: 2,313

    this is amazing! awesome job as always. looking forward to see more

  • ToqueToque Member Posts: 1,188

    I've often thought "if socks made a game what a game it would be!"

    Amazing not only for GS but as a game!!
    Mind blowing.

    But honestly not surprised.

    Thanks for sharing.

  • RedRoboRedRobo Member, PRO Posts: 682

    Super impressive and so smooth! Quite inspiring ;)

  • Man escaping the suburbs during an alien invasion?

  • fmakawafmakawa Member Posts: 567

    I know seeing is believing but I dont believe what I just saw!!! That is amazing @Socks !!!!

  • unbeatenpixelunbeatenpixel Game Developer Member, PRO Posts: 568

    Wow wow wow!

    Is the game smooth on the ios device as well?

  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273

    What the...

  • SocksSocks London, UK.Member Posts: 12,822

    @Two.E said:
    Get out! Thats amazing.

    Cheers, it's just a basic walk cycle rendered from every 2°, it then moves to where you click, you can thrown something like that together pretty quickly, it's not complex.

  • SocksSocks London, UK.Member Posts: 12,822

    @freneticz said:
    Nice @Socks , how to make the tire trails so nice

    Cheers freneticz, it's simply particles, just a bunch of particles spawning, but they have no velocity, so they stay where they are spawned, the only other thing is that their colour is changing from pink to purple (and the purple is set to alpha=0, so they fade out as they turn purple), that's really all there is to it, nothing complicated.

  • SocksSocks London, UK.Member Posts: 12,822

    @jamie_c said:
    Really amazing work, if you didn't post that in a GS forum no one would believe it came out of GS.

    Cheers Jamie ! :)

  • SocksSocks London, UK.Member Posts: 12,822

    @beefy_clyro said:
    Whats this now, like 5 years of GameSalad now and you're finally committing to a game?

    I'm actually working on a few games at the same time, hopefully I can actually manage to get something out eventually !! :)

  • SocksSocks London, UK.Member Posts: 12,822
    edited November 2016

    @Armelline said:
    Looking amazing, but I'd expect nothing less from you!

    Cheers Armelline, as you well know it's all AAA*sin(BBB)+CCC*. :p

    (*not even joking)

  • SocksSocks London, UK.Member Posts: 12,822

    @-Timo- said:
    this is amazing! awesome job as always. looking forward to see more

    Cheers Timo, Hopefully I can upload more stuff soon, in fact I might follow in the footsteps of other WIP threads and post some early tests ?

  • SocksSocks London, UK.Member Posts: 12,822

    @Toque said:
    I've often thought "if socks made a game what a game it would be!"

    Amazing not only for GS but as a game!!
    Mind blowing.

    But honestly not surprised.

    Thanks for sharing.

    Cheers for the kind words Toque ! :)

  • SocksSocks London, UK.Member Posts: 12,822

    @strag said:
    Super impressive and so smooth! Quite inspiring ;)

    Actually it's a lot smoother than the QuickTime movie shows, there's a few little glitches in there, having GameSalad preview a project while Quicktime is recording video and audio always produces a few little stutters and glitches for me, but obviously when you aren't asking your computer to record high resolution video at 60fps at the same time as having GameSalad do its 60fps stuff as well - then everything works fine !!

  • SocksSocks London, UK.Member Posts: 12,822

    @RossmanBrothersGames said:
    Man escaping the suburbs during an alien invasion?

    Funny enough I started a game just like this, a side scrolling thing, a character fleeing a city in the aftermath of an alien invasion, but he was running rather than driving.

  • SocksSocks London, UK.Member Posts: 12,822

    @fmakawa said:
    I know seeing is believing but I dont believe what I just saw!!! That is amazing @Socks !!!!

    Thanks fmakawa :)

  • SocksSocks London, UK.Member Posts: 12,822
    edited November 2016

    @unbeatenpixel said:
    Wow wow wow!

    Is the game smooth on the ios device as well?

    Yeah, my test device is an iPad3, Apple's first Retina iPad and suprisingly the iPad3 is actually fractionally less powerful than an iPad2, and an iPad2 is not that much more powerful than an iPad1 (and the iPad1/2 would be using the lower resolution RI assets) . . . it wasn't until the iPad4 that the power of iPads really started to lift off (the 4 is much more powerful than the 2/3) - everything runs at 60fps just fine even on these older devices.

    In fact there is really very little going on in the scene, in the example movie I have just a few actors in the scene, for example the all black and white posts in the scene are a single 32x128 png like this . . . .

    . . . this is then replicated upwards (using Replicate) to form the post, and then that post is replicated sideways to create a row of posts, so not only are the art assets pretty small but even seemingly involved set-ups are often made up from only 1 or 2 actors.

    So basically, there's not really a lot going on from the processor's perspective.

  • SocksSocks London, UK.Member Posts: 12,822

    @Braydon_SFX said:
    What the...

    Lol :D

    Cheers Braydon !!

  • iamcarteziamcartez Houston, TexasMember Posts: 648

    Omg this looks amazing, I expected something great and you still over delivered!!!

  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273

    @Socks And everyone here can agree that it's about time you put together a WIP, you wicked genius.

  • mhedgesmhedges Raised on VCS Member Posts: 634

    @Socks said:

    @Hopscotch said:
    But still no pedestrians! :/

    Just for you (attached)

    Cool as heck. Now make them fight to the imperial march of Star Wars or something! :D

  • GreenfroggGamesGreenfroggGames Member Posts: 224

    Awesome *1000000

Sign In or Register to comment.