Dynamic 3d lighting test..

smurftedsmurfted Member, PRO Posts: 586

I've made this to see just how well I could fake a proper 3d light.

Drag the light around to see how it works.

You might need to refresh the window to get it working depending on your browser..

http://arcade.gamesalad.com/games/141896

Comments

  • ToqueToque Member Posts: 1,188
    edited May 2017

    Thats so cool. Disturbing and cool at the same time!!!

    I didn't know you had it in you.........

  • -Timo--Timo- Member Posts: 2,313

    Thanks for the nightmares. pretty cool though!

  • SocksSocks London, UK.Member Posts: 12,822

    Amazing ! . . of course I won't be sleeping tonight, but amazing nonetheless !!

    Is it a CG model or an actual physical model ? It's really hard to tell.

  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772

    Very cool, and very 'Silent Hill'!

  • HopscotchHopscotch Member, PRO Posts: 2,782

    Very cool @smurfted !

    ... and found out the hard way that my speakers were cranked all the way up. :#

  • SEMASEMA Member Posts: 161

    nice work very cool. Creepy as f**k I won't sleep.

  • smurftedsmurfted Member, PRO Posts: 586

    Glad you like it, sleep is for puppies anyway..

    Its a rig i made in my 3d program (c4d), now i can drop any 3d object i want in there and it renders out the images needed for the code. I might try to get two lights going next.

    The lag with loading the images only when they're needed is irritating, any simple ideas on how to get rid of that?

  • SocksSocks London, UK.Member Posts: 12,822

    @smurfted said:
    Its a rig i made in my 3d program (c4d)

    Impressive !

    @smurfted said:
    The lag with loading the images only when they're needed is irritating, any simple ideas on how to get rid of that?

    Try preloading the images.

  • smurftedsmurfted Member, PRO Posts: 586
    edited November 2017

    Gone in for the most delayed response ever...

    The tick box to pre-load the images is already ticked. :# . So i think the issue is that all the frames are loaded only when they are asked for by the equation.

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