Cool Gamesalad Effects?

Triangularity GamesTriangularity Games Founder/OwnerMarylandMember Posts: 140

Anybody made any cool effect with Gamesalad (dynamic lighting, shading, particles, 2.5D, etc.)? It would be interesting to know the capabilities of the engine and what people have done with it...

Comments

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949

    If you give @Socks coffee, he might show you his cube demo...

  • RowdyPantsRowdyPants Member Posts: 465

    @Triangularity Games Here is one of my favorite inspirational threads on this site: Spare Code

    Here are a few of the many awesome @Socks demos

    Pseudo Dynamic Lighting
    Procedural Music Generation
    Color Selection Wheel
    Anaglyphicity
    Ball & Chain
    Dial
    Shadow
    Unicode
    Lens Flare
    Line of Sight
    Link Machine
    Experiment

    My most favoritest @Socks demos seem to have disappeared so you'll have to just ask him about '2.5 Car Driving' and '3D Lighting'.

    Speaking of lighting @smurfted made this cool creepy demo: 3D Lighting

    A while back the awesome tool Sprite DLight made an appearance on the forums. With their software you can easily create normal maps for your sprites. Since GameSalad doesn't support normal maps you can instead use the generated normal map to produce all the frames (angles of lighting on your texture) that you would like and just include those in your project. The switching between them requires a bit of math (maybe could ask @smurfted about his demo) but also that is exactly one of the @Socks demos I can't locate. Here is the actual 2DeeGameArt site to grab the Sprite Dlight tool.

    @RThurman has some incredible demos some from old webinars but many of which can be found on other people's threads answering questions. One of his really cool demos: Gesture / Handwriting Recognition

    I have +700 demo projects I've gathered over the years. I had zipped them together for convenience and was giving it away over google drive for a bit. Some pretty old stuff in there and I probably need to go through and get rid of the similar / redundant projects. I'm happy to review and have it ready to share later next if you're interested.

    One last thread to brighten up the day: Picture Edit

  • Triangularity GamesTriangularity Games Founder/Owner MarylandMember Posts: 140
    edited April 2018

    @RowdyPants Great stuff! Thanks!

  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772

    Not as cool as some of the stuff above but here are some full screen effects:

    And this is shows some particle effects:

  • PhilipCCPhilipCC Encounter Bay, South AustraliaMember Posts: 1,390

    @jamie_c Your tricks have always enthralled me and I was always astounded how simple they are to create! :o Cheers Jamie.

  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772

    @PhilipCC, thanks! I like to try to keep things simple, it's all I can handle! lol :smiley:

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