Blending mode option "Multiply" for a circle actor?

stan_mcginnisstan_mcginnis Member, BASIC Posts: 18
edited September 2018 in Working with GS (Mac)

I have used the blending mode option "Multiply' to make actors invisible until the player with a torch goes near them and illuminates them. However, when I set a circle actor on multiply, the corners turn black, so it is now a circle in a black square.
Is there a way that I can set a circle actor on Multiply and not have this happen? Thank you!

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Answers

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949

    What happens if you set the collision shape to circle?

  • stan_mcginnisstan_mcginnis Member, BASIC Posts: 18
    edited September 2018

    The collision shape was always a circle, the black corners cannot be collided with, it is just a visual problem. Any other ideas?

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