How to Hop through an object and then land on it?
In many games an actor jumps up onto an object (Like a tree limb). When they jump they appear to overlap it while rising and then land on it. How do we do that in Gamesalad?
In many games an actor jumps up onto an object (Like a tree limb). When they jump they appear to overlap it while rising and then land on it. How do we do that in Gamesalad?
Comments
It has to do with checking the Y velocity of the actor. You can probably find explanations and demos if you Google platformer gamesalad or vertical jump gamesalad.
I made a demo of how to do this a few years ago. I assumed I'd used the method @tatiang mentioned, but apparently I didn't. Not sure if I tested both and found mine better, or if I just didn't think of @tatiang's method at the time. I suspect the latter, as it's how I'd have done it now. Here's my old method, anyway.
I like that method, @Armelline.
Got another demo here if you need it: