destroying actors

Hi, right now my scenario is that when actor 1 collides with actor 2 destroy actor 3

I have tried the following code but it isn't working.

Actor 1
When actor collides with actor 2
Change attribute game.destroy3 to true

Actor 3
When attribute game.destroy3 is true
Destroy Actor

is there any other possible way I can make this work??

Comments

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949

    Please don't create duplicate threads for the same issue.

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