Patrol
How could I make my enemy when an attribute is a certain value go a random direction and rotate to that direction as well?
How could I make my enemy when an attribute is a certain value go a random direction and rotate to that direction as well?
Comments
I am not sure why it says in art music and sound but this has nothing to do with that
Here's a demo.
And if you prefer to have the actor facing up, just add 90° to self.Rotation:
Thanks I am having another problem not with this though https://forums.gamesalad.com/discussion/97130/find-path#latest
Unfortunately, I know nothing about the pathfinder behavior.
/moved to "Working with GS (Mac)" subforum