HTML5 Game Targets & SDK Integrations

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Comments

  • adent42adent42 Key Master, Head Chef, Executive Chef, Member, PRO Posts: 3,223
    edited April 2020

    @adriangomez also, by looking at that file, you can learn how to use those APIs to adapt GameSalad to other HTML5 based SDKs.

  • ArmellineArmelline Member, PRO Posts: 5,397

    Well now I gotta know :D I have been neglecting my forum participation the last year or two, I should be paying way more attention.

  • adent42adent42 Key Master, Head Chef, Executive Chef, Member, PRO Posts: 3,223

    @Armelline Publish a game to HTML5 and look at the available index files.

  • adriangomezadriangomez Member, PRO Posts: 440

    @adent42 yes I already started. Very exciting stuff. I even put Steam on the list, but first Cordova.

  • bob loblawbob loblaw Member, PRO Posts: 793

    oooh ooooh talk talk!!!!

  • pinkio75pinkio75 Member, PRO Posts: 1,217
    edited April 2020

    Cordova index found!

  • ArmellineArmelline Member, PRO Posts: 5,397

    Oooh, interesting!

  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273

    Interesting! Cordova, eh?
    Obviously I know you haven't written up the post yet, but it would open so many doors to utilize Cordova for various features!

  • adent42adent42 Key Master, Head Chef, Executive Chef, Member, PRO Posts: 3,223

    So, uh, cordova has been there forever (based on my file listing, since March 24) :p
    I'm not 100% sure how well it works.

  • adriangomezadriangomez Member, PRO Posts: 440

    For those that want to follow along here is my first day. Not sure how useful it will be but I promised.

  • adriangomezadriangomez Member, PRO Posts: 440

    Part 2 is up: Native share on iOS.

    @adent42 Let me know if you prefer that I post someplace else and not highjack this thread.

  • adent42adent42 Key Master, Head Chef, Executive Chef, Member, PRO Posts: 3,223
    edited April 2020

    @adriangomez make a new thread and link it here so people who find it here know where to go! Your work deserves it's own thread :)

  • adriangomezadriangomez Member, PRO Posts: 440

    Thank you for your kind words. I have created a new thread.

  • TechnaturallyTechnaturally Member, PRO Posts: 36

    I'm definitely interested in publishing my game Colibrium on Itch, however every time in the past the HTML5 game generated was really buggy (slowed down dramatically at times, hung randomly fairly often, plus fonts were quite wonky), so I gave up. I'm interested to try now that you're fixing some of the issues - hopefully it will be a playable game in HTML5 now or soon. As well as Itch, probably other places, but I haven't figured those out - definitely interested to hear that wrapping it into an executable can get it onto Steam as mentioned in a comment above.
    Thanks for working on improving this, it's an important feature!

  • pinkio75pinkio75 Member, PRO Posts: 1,217
    edited April 2020

    Ok i've tested html 5 file and now supports my *joypad!
    Thank you @adent42 to info me about that.

    *i've used my ps3 dual shock3.

  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772

    @pinkio75 said:
    Ok i've tested html 5 file and now supports my *joypad!
    Thank you @adent42 to info me about that.

    *i've used my ps3 dual shock3.

    Great news!

  • pinkio75pinkio75 Member, PRO Posts: 1,217

    @jamie_c said:

    @pinkio75 said:
    Ok i've tested html 5 file and now supports my *joypad!
    Thank you @adent42 to info me about that.

    *i've used my ps3 dual shock3.

    Great news!

    and the joypad works in html5 wrapped .exe!

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