Tips for Smoother Access to Resources When Working with Templates

VanikaVanika Member Posts: 1

When building or testing games, especially with paid templates or external assets, I’ve noticed that access speed and consistency can sometimes slow things down. For example, downloading resources from region-specific marketplaces, running API calls, or testing user flows in different locations can be tricky without the right setup.

One approach that’s been helpful for me is using residential proxies to simulate access from different regions. This is especially useful when:

  • You need to test how a game or template behaves under different geos
  • You want to ensure smooth access to asset libraries without random blocks
  • You’re automating small checks or data pulls for development

I’ve personally had a good experience with Nsocks. They offer flexible targeting and stable connections, which saves time during development and testing. It’s not something every dev needs, but for those who work with multiple markets or handle a lot of resources, it can make the workflow much smoother.

Curious if anyone else here has used similar setups to optimize their workflow?

https://www.nsocks.com/

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