Adjusting Animations Speed

dimsdaledimsdale Member Posts: 499
edited June 2012 in Working with GS (Mac)
Hi All,
Is there a way to adjust your Animation Speed on the fly? I have a character that constantly accelerating and I want to make his animation speed up as he goes.
Cheers.

Best Answers

  • EatingMyHatEatingMyHat Posts: 1,246
    Accepted Answer
    You can do that with a rule and multiple animation behaviors.

    You cannot change the frame rate of a single animation behavior on the fly.
  • MarkOnTheIronMarkOnTheIron Posts: 1,447
    edited June 2012 Accepted Answer
    In fact you can and without using animate behaviors or constrain attributes :)

    Check this thread: http://forums.gamesalad.com/discussion/comment/322753/

    By using self.timer you can adjust the speed at which an attribute is changed and then you can change the actor's image accordingly. It's not simple but it can be done.

    FMG also posted a demo a while ago.

    I'm doing something similar in a game I'm working on. I call a value from a table that changes depending on another attribute. I cannot go into much detail, however here's the rule I'm using if you want to check it out:

    image

Answers

  • dimsdaledimsdale Member Posts: 499
    Thank you.
    Thats all a little beyond me at this stage.
    Was an interesting read.
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